POLICE SQUAD QUESTtuning the late movie…

POLICE SQUAD QUEST

Sixteen cases. Three generations of Frank Drebin, 1939 to 2025. The game grades you on correct police procedure with a completely straight face, and the reward for perfect procedure is catastrophe anyway.

The shelf

choose a case · Enter to play · Esc inside a case returns you here. Start anywhere; each case stands alone. Act Zero is 1958 and is not funny on purpose.

Playing

←↑↓→ or click to walk · type verbs + Enter (look, take badge, dust counter, mirandize sally…) · 16 pick a dialogue reply · Esc leaves a chat · F1 CRT scanlines · F2 sound.

Advice from the files

Sign out your badge AND your sidearm. Read the rights in order. Fill in the form. The form is always the answer.

REGULATIONS ARE REGULATIONS.

Every case is 100 points. Several are lethal. One of them is worth 140. Nobody reads the reports.

Made with

The MRPGI engine (a Rust reimagining of Sierra's AGI), ~300 sprites generated locally and crushed into 160×168 EGA, and a great deal of paperwork.